Company also submits comment to CFTC outlining a framework for music-oriented prediction markets
May 7, 2026 (Birmingham, MI) – FanLabel, a music gamification and prediction market entertainment company that turns real-world music performance data into interactive fan experiences, today announced the official launch of FanLabel SongPicks, its paid-entry, skill-based, music-contest app that lets fans use their music knowledge to compete for cash prizes. The company has been a leader in promoting a responsible, fair approach to the development of prediction markets, and was one of the few music-related companies to submit comment to the most recent Commodity Futures Trading Commission (CFTC) solicitation.
- FanLabel SongPicks expands FanLabel’s gamification and prediction market entertainment portfolio, alongside FanLabel Classic and FanLabel MusicMarkets
FanLabel SongPicks, builds on the company’s FanLabel Classic app, which lets music fans compete in free fantasy-sports-style music challenges. With FanLabel SongPicks, players can put their music knowledge to the test by ranking songs, predicting streaming trends, and competing on leaderboards. The app currently features two main contest modes: Ranker, where fans rank a selection of songs from most to least streamed, and Best of Five, where players pick the top-performing song from a group.
FanLabel’s FanLabel Classic and SongPicks are powered by real-world music data and supported by FanLabel’s licensing, payments, and identity-verification infrastructure. The company has secured direct licensing agreements from major and independent record label groups and rights holders allowing it to use approved music content, song samples, artwork, and related rich media inside its products.
FanLabel has also teamed with Luminate as its official stream and chart-data source and Tuned Global as its metadata infrastructure provider. Together, they help ensure contests are built around objective data, such as chart rankings and stream counts, rather than subjective fan voting. FanLabel also works with Plaid and Approvely to support KYC (Know Your Customer), banking, and identity-verification functions.
“Our team is very proud to have FanLabel SongPicks officially out in the world,” said Jeff Sloan, Founder & CEO of FanLabel. “We believe that the SongPicks experience will provide music enthusiasts with a new way to engage in their love of music while at the same time benefiting the industry by driving music discovery, consumption, and an entirely new way to generate monetization.”
The launch of FanLabel SongPicks comes as FanLabel continues to expand its broader music gamification and prediction market entertainment ecosystem. The company holds five issued U.S. patents, with additional applications pending, covering music gamification and the use of music-based contract formats in prediction markets. Several label groups have an ownership interest in this IP through their equity interest in FanLabel. This intellectual property supports FanLabel’s larger platform strategy across FanLabel Classic, FanLabel SongPicks, and FanLabel MusicMarkets, which is designed to help Commodity Futures Trading Commission (CFTC)-regulated prediction markets responsibly offer music-oriented event contracts while drawing on FanLabel’s licensed music content, data relationships, contract-design expertise, and patented technology.
“As the music industry continues its evolution from passive consumption to interactive, data-driven engagement, platforms like FanLabel are unlocking a new layer of participation for fans and new monetization pathways for rightsholders,” said Bill Campbell, Music Industry Advisor to FanLabel. “What’s particularly compelling here is the combination of fully licensed content, objective data inputs, and a skill-based framework — that’s the foundation for building something scalable, defensible, and regulatorily sound. FanLabel SongPicks is an early example of how music, gaming mechanics, and predictive analytics can converge into a legitimate new category for artists and their fans.”
- FanLabel submits comment to CFTC outlining a responsible framework for music-oriented prediction markets
FanLabel recently submitted comments to the CFTC outlining its view that music-related event contracts can create new opportunities for fan engagement, price discovery, and future risk-management tools for rightsholders when they are tied to objective data and designed with appropriate safeguards. The company’s filing stood out in a docket dominated by sports, gaming, crypto, state-regulators, and consumer-protection comments as one of the few submissions focused specifically on music-related event contracts. It also emphasized that responsible music prediction markets should be developed in coordination with rightsholders, data vendors, and regulated exchanges, and should avoid contract designs that create heightened risks around manipulation or material non-public information.
In its comments, FanLabel drew a distinction between music contracts tied to objective, third-party metrics and more speculative music-adjacent contracts with outcomes that may be controlled by a small group of insiders. The company argued that contracts based on transparent consumption and chart data can be designed in ways that support legitimate information discovery and future commercial use cases, while contracts tied to decisions such as release timing, setlists, or other non-public artist, label, or management choices may present greater risks.
“How the music industry can best operate responsibly within prediction markets is a layered and complex issue in a rapidly changing landscape,” said Dan Bober, a member of FanLabel’s Board of Directors. “Our strong position is that rightsholders need to be involved and on board at every step of the process, and that the focus for music prediction markets should remain on utilizing objective data that leads to greater confidence and engagement.”
About FanLabel
FanLabel is a music gamification and prediction market entertainment company that turns real-world music performance data into interactive fan experiences. Built around the question, “Can you pick a hit?,” FanLabel operates at the intersection of music, gaming, data, and fan engagement, and its platforms connect labels, artists, and music fans through licensed content, streaming and chart data, and skill-based competition. The company’s ecosystem is supported by direct music licensing relationships, industry data and infrastructure partners, and a growing portfolio of issued U.S. patents covering music gamification and music-based contract formats.
FanLabel’s consumer products are led by FanLabel Classic, a free-to-play, fantasy-sports-style, music-challenge app where fans compete for points, prizes, and status by predicting music outcomes. In addition, the company recently released FanLabel SongPicks, a paid-entry, skill-based, music-contest app where players rank songs, predict streaming trends, and compete for cash prizes based on their music knowledge. Through FanLabel MusicMarkets, the company is also developing a music-centric layer for CFTC-regulated prediction markets, designed to help regulated exchanges responsibly offer music-oriented event contracts tied to objective, third-party metrics such as streams and chart rankings.
For more information on FanLabel, visit fanlabel.com.
FanLabel Media Contacts
Laurie Jakobsen, Jaybird Communications, laurie@jaybirdcom.com
Bill Greenwood, Jaybird Communications, bill@jaybirdcom.com

